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Mostrando postagens de junho, 2022

PVP SYSTEM

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 English here, Portuguese under the post      White Skull  Orange Skull  Yellow Skull  Red Skull The system will have skulls for marking the Pks: Attack innocent ->  (Offender); Kill an innocent ->   (Murderer); Attack or Kill a  , or  ->  (Defender); Kill many innocents (each innocent killed adds 6 hours of Kills, if you go over 24 hours of kills you will gain a mark) ->  (Red Murderer). Kill a (Defender) ->   (does not count Frags for Red Skull); About Red Skull: When adding more than 24 hours, it will be marked as Red Skull, If you stop killing innocent people even when you are offline, the time will be reduced. Ex: Default is 0/24 (hours) So if you kill an innocent: 6/24 (hours) If you go 4 hours without killing an innocent person: 2/24 (hours) Skulls (Tags only pass time while logged in). White skull: 2 minutes of marking and 15% exp on death; Orange Skull: 15 minutes of marking and 50% e...

PVP SYSTEM

Imagem
English here, Portuguese under the post      White Skull  Orange Skull  Yellow Skull  Red Skull The system will have skulls for marking the Pks: Attack innocent ->  (Offender); Kill an innocent ->   (Murderer); Attack or Kill a  , or  ->  (Defender); Kill many innocents (each innocent killed adds 6 hours of Kills, if you go over 24 hours of kills you will gain a mark) ->  (Red Murderer). Kill a (Defender) ->   (does not count Frags for Red Skull); About Red Skull: When adding more than 24 hours, it will be marked as Red Skull, If you stop killing innocent people even when you are offline, the time will be reduced. Ex: Default is 0/24 (hours) So if you kill an innocent: 6/24 (hours) If you go 4 hours without killing an innocent person: 2/24 (hours) Skulls (Tags only pass time while logged in). White skull: 2 minutes of marking and 15% exp on death; Orange Skull: 15 minutes of marking and 50% exp on ...